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- ...s import this library and crash on CEX/DEX systems because of that missing library. [[Category:Library]]15 KB (1,685 words) - 23:47, 28 March 2024
- [[Category:Library]]5 KB (448 words) - 19:03, 14 June 2023
- [[Category:Library]]3 KB (398 words) - 19:17, 20 September 2023
- [[Category:Library]]5 KB (465 words) - 21:02, 1 May 2023
- [[Category:Library]]6 KB (592 words) - 21:27, 1 May 2023
- [[Category:Library]]3 KB (438 words) - 21:09, 1 May 2023
- [[Category:Library]]6 KB (730 words) - 23:49, 31 March 2024
- [[Category:Library]]5 KB (469 words) - 01:16, 9 August 2023
- [[Category:Library]]4 KB (489 words) - 23:33, 19 May 2023
- [[Category:Library]]4 KB (486 words) - 21:03, 1 May 2023
- [[Category:Library]]6 KB (709 words) - 20:44, 1 May 2023
- /** The module uses KIRK's memlmd resident library. */ /** The module uses KIRK's semaphore resident library. */38 KB (5,257 words) - 14:21, 25 December 2023
- [[Category:Library]]6 KB (637 words) - 15:50, 22 January 2024
- Since PS Vita FW 2.60, usermode applications (the main library) themselves can be compiled with ASLR support. Although not all games and a ...ource, in PS Vita 2.11, Sony replaces all entries in the [[Modules#Imports|library import table]] with junk data. This prevents disclosure of [[Syscalls|sysca6 KB (969 words) - 16:52, 10 October 2022
- [[Category:Library]]6 KB (817 words) - 23:37, 31 March 2024
- [[Category:Library]]6 KB (582 words) - 21:35, 1 May 2023
- [[Category:Library]]7 KB (612 words) - 20:47, 1 May 2023
- [[Category:Library]]6 KB (826 words) - 09:09, 19 July 2023
- [[Category:Library]]7 KB (875 words) - 23:07, 31 March 2024
- [[Category:Library]]7 KB (710 words) - 21:39, 1 May 2023