SceJpegEncArm: Difference between revisions
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! Version !! Name !! World !! Privilege | ! Version !! Name !! World !! Privilege | ||
|- | |- | ||
| | | 0.990-3.60 || SceJpegEncArm || Non-secure || User | ||
|} | |} | ||
Revision as of 22:00, 12 November 2021
Module
Version | Name | World | Privilege |
---|---|---|---|
0.990-3.60 | SceJpegEncArm | Non-secure | User |
Libraries
Known NIDs
Version | Name | World | Visibility | NID |
---|---|---|---|---|
0.990 | SceJpegEncArm | Non-secure | User | 0xCF9C23A2 |
SceJpegEncArm
sceJpegEncoderArmSetCompressionRatio
Version | NID |
---|---|
0.990 | 0x32B8E159 |
int sceJpegEncoderArmSetCompressionRatio(void *pCtx, int compRatio);
sceJpegEncoderArmEncode
Version | NID |
---|---|
0.990 | 0x4EE1BAED |
SceJpegEncArm_648FFAA3
Version | NID |
---|---|
0.990 | 0x648FFAA3 |
int SceJpegEncArm_648FFAA3(void *pCtx, uint a2);
SceJpegEncArm_6D24A669
Version | NID |
---|---|
0.990 | 0x6D24A669 |
Sets a boolean inside context buffer.
// unk_bool: a boolean with value 0 or 1 int SceJpegEncArm_6D24A669(void *pCtx, SceUInt8 unk_bool);
sceJpegEncoderArmEnd
Version | NID |
---|---|
0.990 | 0x8A42D6EC |
On FW 0.990, does nothing and returns 0.
int sceJpegEncoderArmEnd(void);
sceJpegEncoderArmInit
Version | NID |
---|---|
0.990 | 0x8C23875A |
int sceJpegEncoderArmInit(void *pCtx, int width, int height, int a4, int a5, int a6);
sceJpegEncoderArmGetContextSize
Version | NID |
---|---|
0.990 | 0x8D15B36D |
This is a guessed name.
Returns the context buffer size: 0x180 bytes on FW 0.990.
SceSize sceJpegEncoderArmGetContextSize(void);
sceJpegEncoderArmSetValidRegion
Version | NID |
---|---|
0.990 | 0xD561E2E5 |
int sceJpegEncoderArmSetValidRegion(void *pCtx, int region_width, int region_height);
SceJpegEncArm_DA0D0868
Version | NID |
---|---|
0.990 | 0xDA0D0868 |
// size: if 0, sort_of_margin_size is not used but instead hardcoded value 0x262 is used for margin size // sort_of_margin_size: must be >= 4 because actual margin size is (sort_of_margin_size - 4) int SceJpegEncArm_DA0D0868(void *pCtx, SceUInt32 size, SceUInt32 sort_of_margin_size);