On PS Vita, the Venezia processor works with a software framework named Codec Engine (CE). Codec Engine is also used by Texas Instruments in other devices. See [TI Codec Engine documentation].
Module
Known NIDs
Version |
Name |
World |
Privilege |
NID
|
1.69 |
SceVeneziaWrapper |
Non-secure |
Kernel |
0x122350B8
|
Libraries
Known NIDs
SceVeneziaWrapperForDriver
sceVeneziaGetVThreadProcessingResourceForDriver
Version |
NID
|
0.990 |
0x788D332A
|
sceVeneziaIsProcessSuspendedForDriver
Version |
NID
|
0.990 |
0x97938556
|
sceVeneziaMemcpyChainForDriver
Version |
NID
|
0.990 |
0xC32A88F7
|
typedef struct SceVeneziaMemcpyChainParam { // size is 0x24 on FW 0.990
SceUInt32 unk_0; // mayse size or number of elements in the struct, must be greater or equals 9
SceUInt32 unk_4; // mayse size or number of elements in the struct, must be greater or equals 9
SceBool someId; // it affects which elements of the struct are used
SceUInt32 unk_C;
SceUInt32 unk_10;
SceUInt32 unk_14;
void *someSrc;
SceUInt32 unk_1C;
SceSize someSize;
} SceVeneziaMemcpyChainParam;
int sceVeneziaMemcpyChainForDriver(SceVeneziaMemcpyChainParam *pParam);
sceVipDmacMemcpyBlockingForDriver
Version |
NID
|
0.990 |
0x2B78C6D2
|
sceVeneziaConvertVirtualToPhysicalForDriver
Version |
NID
|
0.990 |
0x8BC041CA
|
sceVeneziaConvertPhysicalToVirtualForDriver
Version |
NID
|
0.990 |
0x64DFA0A9
|
SceVeneziaWrapper
_sceCodecEngineAllocMemoryFromUnmapMemBlock
Version |
NID
|
0.990-1.69 |
0x03DCBDCA
|
_sceCodecEngineChangeNumWorkerCoresMax
Version |
NID
|
0.990-1.69 |
0x04BA9415
|
_sceCodecEnginePmonStop
Version |
NID
|
0.990-1.69 |
0x04D5F36B
|
_sceCodecEngineGetMemoryState
Version |
NID
|
0.990 |
not present
|
1.69 |
0x1E9E5A79
|
_sceCodecEngineGetProcessorLoad
Version |
NID
|
0.990 |
not present
|
1.69 |
0x241B194B
|
_sceCodecEngineChangeNumWorkerCoresDefault
Version |
NID
|
0.990-1.69 |
0x362E9415
|
_sceCodecEnginePmonGetProcessorLoad
Version |
NID
|
0.990-1.69 |
0x3EBA4982
|
typedef struct SceCodecEnginePmonGetProcessorLoadParam { // size is 8 on FW 0.990
SceSize outSize; // must be greater than 8
SceUInt32 reserved;
} SceCodecEnginePmonGetProcessorLoadParam;
int _sceCodecEnginePmonGetProcessorLoad(void *outBuf, SceCodecEnginePmonGetProcessorLoadParam *pParam);
_sceCodecEngineFreeMemoryFromUnmapMemBlock
Version |
NID
|
0.990-1.69 |
0x489FF965
|
_sceCodecEnginePmonStart
Version |
NID
|
0.990-1.69 |
0x6AF71F08
|
_sceCodecEngineChangeNumWorkerCores
Version |
NID
|
0.990 |
not present
|
1.69 |
0x7E5E1F38
|
_sceCodecEngineResetNumRpcCalled
Version |
NID
|
0.990 |
not present
|
1.69 |
0x8EFF2DAA
|
_sceCodecEngineGetNumRpcCalled
Version |
NID
|
0.990 |
not present
|
1.69 |
0x9B157692
|
_sceCodecEngineCloseUnmapMemBlock
Version |
NID
|
0.990-1.69 |
0xAD30912D
|
_sceCodecEngineOpenUnmapMemBlock
Version |
NID
|
0.990-1.69 |
0xB0E654EE
|
_sceCodecEnginePmonReset
Version |
NID
|
0.990-1.69 |
0xCA79BFC4
|
_sceCodecEngineSetClockFrequency
Version |
NID
|
0.990 |
not present
|
1.69 |
0xDE5EF6CC
|