SceDisplay

This module handles management of the framebuffers. It uses various display drivers (OLED, HDMI, LCD) as well as drivers to control DMA and other low level details. Embedded in this module is also the boot logo (the PS logo seen on boot) which is gzipped. On module_start, after setting up the drivers, it gunzips the logo into the SceCamera SRAM (which is unused at this time since camera is not enabled yet). Then it sets the framebuffer to the camera SRAM and turns the brightness up in incremental levels.

SceDisplayForDriver
Nids in this library are calculated as sha1 so they can be bruteforced.

SceDisplayForDriver_unk_086DEFB6
used in

SceDisplayForDriver_unk_332C5410
used in  in   interrupt handler

SceDisplayForDriver_unk_707EEE2E
used in

used in  together with

SceDisplayForDriver_unk_B54962A1
used in

SceDisplayForDriver_unk_BC76296A
used in

SceDisplayForDriver_unk_D4C812E5
used in

used in  together with

_sceDisplaySetFrameBufInternal