Difference between revisions of "SceJpegEncArm"

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! Version !! Name !! World !! Privilege
 
! Version !! Name !! World !! Privilege
 
|-
 
|-
| 1.69-3.60 || SceJpegEncArm || Non-secure || User
+
| 0.990-3.60 || SceJpegEncArm || Non-secure || User
 
|}
 
|}
  
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|-
 
|-
 
! Version !! Name !! World !! Visibility !! NID
 
! Version !! Name !! World !! Visibility !! NID
 +
|-
 +
| 0.990 || [[#SceJpegEncArm|SceJpegEncArm]] || Non-secure || User || 0xCF9C23A2
 +
|}
 +
 +
== SceJpegEncArm ==
 +
 +
=== sceJpegEncoderArmSetCompressionRatio ===
 +
{| class="wikitable"
 +
|-
 +
! Version !! NID
 +
|-
 +
| 0.990 || 0x32B8E159
 +
|}
 +
 +
<source lang="C">int sceJpegEncoderArmSetCompressionRatio(void *pCtx, int compRatio);</source>
 +
 +
=== sceJpegEncoderArmEncode ===
 +
{| class="wikitable"
 +
|-
 +
! Version !! NID
 +
|-
 +
| 0.990 || 0x4EE1BAED
 +
|}
 +
 +
=== SceJpegEncArm_648FFAA3 ===
 +
{| class="wikitable"
 +
|-
 +
! Version !! NID
 +
|-
 +
| 0.990 || 0x648FFAA3
 +
|}
 +
 +
<source lang="C">int SceJpegEncArm_648FFAA3(void *pCtx, uint a2);</source>
 +
 +
=== SceJpegEncArm_6D24A669 ===
 +
{| class="wikitable"
 +
|-
 +
! Version !! NID
 +
|-
 +
| 0.990 || 0x6D24A669
 +
|}
 +
 +
Sets a boolean inside context buffer.
 +
 +
<source lang="C">
 +
// unk_bool: a boolean with value 0 or 1
 +
int SceJpegEncArm_6D24A669(void *pCtx, SceUInt8 unk_bool);
 +
</source>
 +
 +
=== sceJpegEncoderArmEnd ===
 +
{| class="wikitable"
 +
|-
 +
! Version !! NID
 +
|-
 +
| 0.990 || 0x8A42D6EC
 +
|}
 +
 +
On FW 0.990, does nothing and returns 0.
 +
 +
<source lang="C">int sceJpegEncoderArmEnd(void);</source>
 +
 +
=== sceJpegEncoderArmInit ===
 +
{| class="wikitable"
 +
|-
 +
! Version !! NID
 +
|-
 +
| 0.990 || 0x8C23875A
 +
|}
 +
 +
<source lang="C">int sceJpegEncoderArmInit(void *pCtx, int width, int height, int a4, int a5, int a6);</source>
 +
 +
=== sceJpegEncoderArmGetContextSize ===
 +
{| class="wikitable"
 +
|-
 +
! Version !! NID
 +
|-
 +
| 0.990 || 0x8D15B36D
 +
|}
 +
 +
This is a guessed name.
 +
 +
Returns the context buffer size: 0x180 bytes on FW 0.990.
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 +
<source lang="C">SceSize sceJpegEncoderArmGetContextSize(void);</source>
 +
 +
=== sceJpegEncoderArmSetValidRegion ===
 +
{| class="wikitable"
 +
|-
 +
! Version !! NID
 +
|-
 +
| 0.990 || 0xD561E2E5
 
|}
 
|}
  
[[Category:Modules]]
+
<source lang="C">int sceJpegEncoderArmSetValidRegion(void *pCtx, int region_width, int region_height);</source>
[[Category:Userland]]
+
 
 +
=== SceJpegEncArm_DA0D0868 ===
 +
{| class="wikitable"
 +
|-
 +
! Version !! NID
 +
|-
 +
| 0.990 || 0xDA0D0868
 +
|}
 +
 
 +
<source lang="C">
 +
// size: if 0, sort_of_margin_size is not used but instead hardcoded value 0x262 is used for margin size
 +
// sort_of_margin_size: must be >= 4 because actual margin size is (sort_of_margin_size - 4)
 +
int SceJpegEncArm_DA0D0868(void *pCtx, SceUInt32 size, SceUInt32 sort_of_margin_size);
 +
</source>
 +
 
 +
 
 +
[[Category:Modules]][[Category:Usermode]]

Revision as of 22:06, 12 November 2021

Module

Version Name World Privilege
0.990-3.60 SceJpegEncArm Non-secure User

Libraries

Known NIDs

Version Name World Visibility NID
0.990 SceJpegEncArm Non-secure User 0xCF9C23A2

SceJpegEncArm

sceJpegEncoderArmSetCompressionRatio

Version NID
0.990 0x32B8E159
int sceJpegEncoderArmSetCompressionRatio(void *pCtx, int compRatio);

sceJpegEncoderArmEncode

Version NID
0.990 0x4EE1BAED

SceJpegEncArm_648FFAA3

Version NID
0.990 0x648FFAA3
int SceJpegEncArm_648FFAA3(void *pCtx, uint a2);

SceJpegEncArm_6D24A669

Version NID
0.990 0x6D24A669

Sets a boolean inside context buffer.

// unk_bool: a boolean with value 0 or 1
int SceJpegEncArm_6D24A669(void *pCtx, SceUInt8 unk_bool);

sceJpegEncoderArmEnd

Version NID
0.990 0x8A42D6EC

On FW 0.990, does nothing and returns 0.

int sceJpegEncoderArmEnd(void);

sceJpegEncoderArmInit

Version NID
0.990 0x8C23875A
int sceJpegEncoderArmInit(void *pCtx, int width, int height, int a4, int a5, int a6);

sceJpegEncoderArmGetContextSize

Version NID
0.990 0x8D15B36D

This is a guessed name.

Returns the context buffer size: 0x180 bytes on FW 0.990.

SceSize sceJpegEncoderArmGetContextSize(void);

sceJpegEncoderArmSetValidRegion

Version NID
0.990 0xD561E2E5
int sceJpegEncoderArmSetValidRegion(void *pCtx, int region_width, int region_height);

SceJpegEncArm_DA0D0868

Version NID
0.990 0xDA0D0868
// size: if 0, sort_of_margin_size is not used but instead hardcoded value 0x262 is used for margin size
// sort_of_margin_size: must be >= 4 because actual margin size is (sort_of_margin_size - 4)
int SceJpegEncArm_DA0D0868(void *pCtx, SceUInt32 size, SceUInt32 sort_of_margin_size);