SceLibSsl

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Revision as of 22:40, 6 December 2016 by Yifan Lu (talk | contribs)
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This module implements TLS for the Vita in most use cases (including PSN access). Notably, WebKit does not seem to use this but it shares the CA list in vs0:data/external/cert/CA_LIST.cer. CA_LIST.cer includes all the usual root CAs and in addition, 5 SCE signed ROOT CAs. Note that because the SCE root CAs are also used in WebKit and other apps (email for example), it is possible for Sony to do a MITM attack on any of their users. This is a privacy hole for users, but it seems that the same policy is in place in PSP, PS3, and likely PS4 as well. Although CA_LIST.cer is unsigned, just like in later PS3 firmwares, Sony stores the hash of all certificates in SceLibSsl (which itself is signed). This makes an theoretical attack of adding a root CA on an updated Vita in order to extract the platform passphrase impossible.

Module

Known NIDs

Version Name World Privilege NID
3.60 SceLibSsl Non-secure User 0x9CD6CA85

Libraries

Known NIDs

Version Name World Visibility NID
3.60 SceSsl Non-secure User 0xCAF5F2E9
3.60 SceSslInternal Non-secure User 0x68D6C3FF

SceSslInternal

Internal Get CA

Obtains a certificate from vs0:data/external/cert/CA_LIST.cer. If unk, buf, and unk2 are zero, then get the size of the certificate. Otherwise, load the certificate (PEM) into buf. The file offset and size in CA_LIST.cer is hard coded into the function for each given id pair. There is also a hard coded list of SHA1 hashes for each certificate that is checked against before returning.

Version NID
3.60 0x064DFC99
int internal_get_ca(int id1, int id2, int unk, char *buf, int unk2, size_t *size);