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  • ...contained in [[SceSblPcbcBin]] (PSP Compatibility Boot Code), PSPEmu Flash memory files contained in [[SceSblPcffBin]] (PSP Compatibility Flash Files) as wel
    3 KB (340 words) - 22:18, 17 January 2024
  • ...ever it can also be accessed directly with [[SceShellSvc]] functions. This memory can be accesed from any part of the system and is managed by [[SceShell]].
    10 KB (1,131 words) - 21:31, 1 May 2023
  • * The DevKit carries 1 GiB of LPDDR2 DRAM (usually referred to as the "main memory"). The retail unit and TestKit carry 512 MiB of LPDDR2 DRAM. == LPDDR2 DRAM (main memory) ==
    20 KB (2,948 words) - 00:25, 1 February 2024
  • ...o takes place at this level. All user-facing devices including [[eMMC]], [[Memory Card]], and [[Game Card]] are encrypted at the block level. Partitions are
    3 KB (454 words) - 06:33, 15 November 2023
  • ...at PA 0x58000000 on retail and 0x60000000 on DevKit (maybe only in DevKit Memory Size mode)
    3 KB (428 words) - 22:13, 1 May 2023
  • | 0.940-3.740.011 || 0x854EEB78 || Gets VIC and Audio Config and setups memory.
    4 KB (486 words) - 21:03, 1 May 2023
  • * allocate memory (which could fail).
    4 KB (586 words) - 19:27, 3 April 2018
  • Read from the memory of a process. Write to the memory of a process.
    11 KB (1,472 words) - 21:59, 1 November 2023
  • Direct memory access control Manager
    6 KB (680 words) - 08:18, 15 August 2023
  • The DMA controllers can be used to perform memory copy operations in the background without CPU overhead. To this end, a DMA tag list may be written to memory first then sent to the DMAC which will execute all the tags in the list one
    17 KB (2,399 words) - 14:48, 29 September 2023
  • ...Communication Session Key''' the same way as cMeP and registers it in its memory. Ernie provides raw storage in its Data Flash memory, named NVS (Non-Volatile Storage) by SCE. The PS Vita OS partitions some of
    9 KB (1,287 words) - 21:59, 10 January 2024
  • /** @name Memory types that can be specified with sceKernelAllocMemBlock * @brief User readable / writable LPDDR2 memory
    68 KB (8,827 words) - 19:22, 13 February 2024
  • ...<code>0x51000000</code>-<code>0x51FFFFFF</code> where NSKBL resides. This memory range is mapped as RWX and seems to be the only RWX mapping in the Non-Secu ...ng (which is 16KiB-sized) is turned into a "heap" as part of this process. Memory allocation needs are serviced from this space using <code>sceKernelSysrootA
    25 KB (3,006 words) - 17:42, 30 March 2024
  • 20 (0x0010 0000): Clearable | Master keyring can target memory. ...0000): Clearable | ?WriteByBigmacAllowed?. ?Locked keyring can target Cmep memory.?
    18 KB (2,382 words) - 02:14, 27 October 2023
  • ...nce the MMU is turned on, most of the RAM is identity-mapped as RWX Device memory in Domain 1, with the following exceptions: * DRAM is identity mapped as Device memory, but also mapped as cacheable memory at vaddress 0xC0000000
    12 KB (1,872 words) - 18:32, 8 January 2024
  • ...interrupts masked and DACR set to 0xFFFF0000 (to prevent access to certain memory domains). Any other syscall numbers are invalid. ...MONCALL_SET_SHARED_MEMORY</code> - Sets the physical address of the shared memory area for Secure kernel
    39 KB (5,033 words) - 19:23, 25 March 2024
  • | Memory Stick InterFace. See [[MSIF Registers]]. | Scratch Pad Memory 32KiB
    27 KB (3,223 words) - 00:05, 1 February 2024
  • SceKernelLibraryInfo.libname is a pointer to kernel memory. See [[SceKernelModulemgr#Types]]. ...nter always has bit 0 as 1, so if the entry point is the last 4-bytes of a memory page, then the next check fails and returns 0x80020006.
    23 KB (3,419 words) - 11:41, 8 February 2024
  • ...m will refuse to accept a memory card locked to another account unless the memory card is reformatted.<ref>http://i.imgur.com/4nsEl.jpg</ref> * Video support within the [Browser] has been added (a memory card is required; some videos are not supported).
    36 KB (5,184 words) - 10:38, 14 January 2024
  • ...RAM size (0x20000000 on retail and testkit, 0x40000000 on DevKit in DevKit Memory Size mode) As you can see this way is not convenient to know in memory on which byte corresponds which bit flag, so instead we can use a formula t
    33 KB (4,849 words) - 19:57, 30 March 2024

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