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  • ;System ;System
    36 KB (5,184 words) - 10:38, 14 January 2024
  • This page documents Kermit memory system internals. Any device connected to the memory system, such as ARM cores, DMA controllers, LPDDR2...
    9 KB (1,367 words) - 17:27, 25 November 2023
  • 20 bytes (2 words) - 20:10, 6 January 2024

Page text matches

  • {{System}}
    218 bytes (24 words) - 20:03, 5 July 2018
  • | [[#MS System control|MS System control]] == MS System control ==
    1 KB (175 words) - 17:48, 9 November 2019
  • The PS Vita has a multi-layered file management system that is similar (and may be based off of) the [https://web.archive.org/web/ ...we have the device drivers for the various virtual and real devices on the system. For example [[SceSdif]] interacts with the SDIO interface for speaking to
    3 KB (454 words) - 06:33, 15 November 2023
  • ...the system is faked, it still will not allow you to play any games if the system is not activated on PSN. The Vita will always write the current system version to the SVR field in the file. This means if you have two Vitas on d
    1 KB (213 words) - 22:11, 1 May 2023
  • | [[PSP Emulator#System control|System control]] === System control ===
    2 KB (281 words) - 10:04, 14 April 2020
  • ...mote filesystem process. SceDeci4pDrfp sets up full deci4p_drfp_dev_fs for system to access files on host PC.
    213 bytes (34 words) - 20:55, 1 May 2023
  • In System Software 1.69-3.740.011 this module does not export any library.
    201 bytes (26 words) - 13:04, 9 June 2023
  • DECI4P System Tty process.
    226 bytes (31 words) - 20:58, 1 May 2023
  • ...t_CA|CAs]] are also signed so you cannot modify the root CAs from a higher System Software PS Vita. Below is a list of steps the PS Vita takes to request a N ...-Version</code> is set to <code>PSP2 X.YY</code> where X.YY is the console System Software version.
    4 KB (720 words) - 14:19, 21 September 2023
  • DECI4P System Drive remote filesystem process. SceDeci4pSDrfp registers a virtual filesys
    522 bytes (79 words) - 20:57, 1 May 2023
  • ...uprx. It has exactly the same exports. This module is only present in TOOL System Software and can probably be enabled in Debug Settings or via DIP switches.
    425 bytes (68 words) - 23:26, 30 March 2024
  • Security module that authenticates and decrypts signed system package.
    642 bytes (79 words) - 22:00, 1 May 2023
  • ...module has been removed and its content moved to [[SceSblPostSsMgr]] since System Software version 1.800.071. This library was moved to [[SceSblPostSsMgr#SceSblFwLoaderForDriver]] since System Software version 1.800.071.
    3 KB (340 words) - 22:18, 17 January 2024
  • A memory budget is an area of memory reserved by the system for a specific usage. | Remaining memory (for Game +109MiB mode and system)
    3 KB (294 words) - 10:45, 2 February 2023
  • | SDMA System Address / Argument 2 | ADMA System Address
    3 KB (400 words) - 14:28, 17 January 2024
  • ...version 0.931.010 (System Software version 0.902 does not support it) til System Software version 1.692.000. It is for some PS Vita prototypes. * Firmware Type 1 is for NEC 78K0R/Kx3. It is supported since System Software version 1.000.041. It is for most PS Vita Fat models and for PS TV
    8 KB (1,002 words) - 20:06, 6 January 2024
  • It cannot update the System Software and can use SELF files restricted to DEX/Tool. It has ability to downgrade the System Software.
    2 KB (311 words) - 07:30, 24 January 2023
  • | [[Modules|System applications & libraries]] The partition type indicates the file system or if there is no file system (for example, in the case of a [[SLB2]] archive).
    5 KB (746 words) - 11:49, 1 August 2023
  • Retrieves a variable which is also since System Software 1.800.071 the value registered in [[SceFiber]] data segment. Retrieves a variable which is also since System Software 2.100.081 the value registered as [[SceFiber#SceUlobjDbg_DE6CFF47]
    4 KB (444 words) - 11:57, 31 March 2024
  • Only present in early System Software versions (for example 0.940). This module is certainly for prototy
    1 KB (112 words) - 23:34, 31 March 2024
  • DECI4P System DECI2P. SceDeci4pSDeci2p seems to be a compatibility layer for DECI2P which
    1,007 bytes (128 words) - 20:57, 1 May 2023
  • <attribute spawn_by="system" platform="cex,dex,tool" media="memcard,memcard_patch"> ...tems that games cannot. Therefore a usermode exploit is more valuable in a system application like [[ScePspEmu]], [[PSM]], [[CMA]] or even better [[SceShell]
    6 KB (969 words) - 16:52, 10 October 2022
  • ...|| Non-secure || User || 0x49F67FCF. Present in [[SceFiber]] module since System Software version 1.800.071.
    885 bytes (95 words) - 16:52, 30 March 2024
  • This page documents Kermit memory system internals. Any device connected to the memory system, such as ARM cores, DMA controllers, LPDDR2...
    9 KB (1,367 words) - 17:27, 25 November 2023
  • ...are image is stored in wlanbt_robin_img_ax.skprx starting at offset 305 on System Software version 3.600.011.
    1 KB (215 words) - 22:30, 17 January 2024
  • Barkley is the PS Vita Motion Sensor. It is also referred as "Motion" in the System Software SDK. It is still unknown if Barkley is only the gyroscope or the f
    1 KB (176 words) - 19:02, 8 January 2024
  • ...s the per-console [[SLSK]] personalization layer that was added during the System Software installation. After that, it decrypts the factory-encrypted [[SLSK ....enp in and again decrypts the per-console layer that was added during the System Software installation, and the factory layer. At this point the cmep proces
    12 KB (1,757 words) - 08:24, 9 August 2023
  • ...art a fSELF with an unsupported program-authority-id eventually causes the system to throw error code 0x800f0616.
    1 KB (173 words) - 21:57, 1 May 2023
  • ...Non-secure || User || 0x49F67FCF. Present in [[SceUlobjDbg]] module before System Software version 1.800.071.
    2 KB (212 words) - 11:52, 31 March 2024
  • Calling a function without satisfying the conditions freezes the system. ...up to and including System Software version 1.692.000, then removed since System Software version 1.800.071 for security reasons.
    9 KB (1,030 words) - 15:37, 27 August 2023
  • The Secure Block, abbreviated as SBL, is a part of the PS Vita System Software running on the [[CMeP]] processor. The Secure Block runs the [[Sec
    2 KB (200 words) - 19:40, 29 March 2023
  • ...ast syscalls. If a syscall is not imported by any running processes on the system, it is not callable regardless of if it is exported by the [[Kernel]].
    4 KB (680 words) - 04:12, 1 May 2023
  • ...dule is usually loaded by the [[SceSysStateMgr#System_Configuration_script|System Configuration script]] when the console starts because of USB enumeration.
    2 KB (235 words) - 21:00, 1 May 2023
  • [[SceDeci4pDbgp]] registers a single protocol for the whole system. [[SceDeci4pSDbgp]] registers a protocol for each CPU of the system (<code>SDBGPx</code> = CPU <code>x</code>).
    11 KB (1,472 words) - 21:59, 1 November 2023
  • ...actors that made it a slow process), work began in parallel to reverse the system software and find vulnerabilities that would grant code execution in kernel ...ately, Sony used the source code of UVLoader to secure the system in later System Software updates and make usermode code loading a much harder reality.
    5 KB (815 words) - 23:37, 16 July 2023
  • The Kernel Boot Loader is (likely) the third stage bootloader of the PS Vita system. It is <code>kernel_boot_loader.self</code> in the [[Boot Sequence#Boot Par ...The L2 cache is also setup at this point. After this point, the low-level system is finished initializing.
    6 KB (918 words) - 04:43, 1 May 2023
  • Only present in early System Software versions (for example 0.940). This module is certainly for prototy
    3 KB (362 words) - 00:12, 1 April 2024
  • * system software package (e.g. .pkg, .spkg_hdr.X) | 3 || SPKG || signed-package || Used for [[PKG_files#Firmware_Packages|System Software Packages]]
    15 KB (1,467 words) - 22:09, 1 May 2023
  • DECI4P System Debug Process.
    2 KB (221 words) - 15:18, 1 November 2023
  • The definitions in this section are based on offsets of System Software version 3.600.011.
    3 KB (299 words) - 21:38, 1 May 2023
  • * [[Abby]]: Battery Fuel Gauge (System-Side Impedance Track™ Fuel Gauge With Integrated LDO). SCE's temporary co
    1 KB (193 words) - 21:36, 17 January 2024
  • | 0x4 || fat16 || 0xB000000 || 0x10000000 || vs0: || Shell vsh, System app/libraries. | 0x4 || fat16 || 0xB000000 || 0x10000000 || vs0: || Shell vsh, System app/libraries.
    6 KB (793 words) - 01:13, 23 February 2024
  • SceExfatfs handles FAT12/UVFAT12/FAT16/FAT32/exFAT file system parsing. It also supports TFAT32 or TexFAT which are transaction safe equiv
    2 KB (294 words) - 10:49, 12 November 2023
  • If something needs to be decrypted from a user/system application ([[PVF]], SELF or [[PUP]] for example), first the request is pa ...dules initialization), it is possible to revoke just about anything on the system. Any hack that can happen before the revoke list is loaded would likely cou
    6 KB (1,004 words) - 08:27, 4 August 2023
  • ;System ;System
    36 KB (5,184 words) - 10:38, 14 January 2024
  • The Core UID is 15-bits so in theory the system can create to 0x8000 (32768) objects ...makes use of stack canaries to detect stack buffer overflows and halts the system when an overflow is detected.
    14 KB (1,710 words) - 17:03, 27 July 2023
  • ...g Engine / Zen-Inspired Architecture) is a Toshiba original multi-core sub-system which has multiple sets of ...e. But literally there is no secure_kernel, so a full resume fails and the system does not work properly.
    7 KB (930 words) - 15:16, 10 November 2023
  • When the system is suspended, it enters a low power state where the main application proces To suspend the system, PS Vita saves the current context into a buffer and sends it to [[Syscon]]
    12 KB (1,871 words) - 04:36, 19 June 2022
  • ...components in user, kernel, and secure kernel work together to update the system. All the relevant libraries are documented in this one page because they wo Once the system restarts into update mode, the updater runs. Normally, it runs in GUI mode
    12 KB (1,734 words) - 06:42, 22 January 2023
  • ...application processor and the CMeP security processor. In addition, since System Software version 2.10, kernel process exceptions invoke a TrustZone call to ...ecure World. The DRAM region <code>0x40000000</code> for 2MB (3MB prior to System Software version 3.50) can only be accessed in Secure World. This is where
    6 KB (860 words) - 00:18, 19 January 2024
  • The PSVita system embeds 8 Word timers (<code>SceWT0</code> to <code>SceWT7</code>) and 6 Lon | <code>GT</code> || 0xE20B0000 || ? || Never used by the operating system
    7 KB (928 words) - 19:48, 22 February 2024
  • SceNetPs module is stored in file bootfs:net_ps.elf and since System Software version 3.61 also in os0:kd/net_ps_dev.skprx. net_ps_dev.skprx was introduced in System Software 3.61 to patch HENkaku kernel exploit. net_ps_dev.skprx exists only
    11 KB (1,445 words) - 21:21, 1 May 2023
  • | 0x10 || 0x8 || Update Version (System Firmware Version or Ernie Update Version). For Bic, Abby, it is <source lan ...er level. Before System Software version 1.692.000, always set to 0. Since System Software version 1.692.000, always set to 1 in os0 and slb2 SPKGs. Since FW
    11 KB (1,779 words) - 17:40, 6 January 2024
  • '''For the equivalent of this module on System Software versions more recent than 1.692.000, see [[SceCodecEngineWrapper]]
    5 KB (469 words) - 01:16, 9 August 2023
  • | unknown || 0x800F0B33 || C1-7080-5 || Required system flags or inhibited system flags.
    10 KB (1,570 words) - 15:30, 26 November 2023
  • // Also used in sceSDfMgrOpenForKernel in System Software version 3.20
    4 KB (489 words) - 23:33, 19 May 2023
  • * XXXXXXXX is system software version *0x20: SYSTEM
    21 KB (2,474 words) - 16:04, 22 July 2023
  • ==== System initialization ==== stage2 starts by "bringing up the system": initializing a lot of hardware registers, turning off unneeded parts of t
    12 KB (1,872 words) - 18:32, 8 January 2024
  • [[Category:System]]
    4 KB (586 words) - 19:27, 3 April 2018
  • This module initializes part of the kernel, then loads and parses System Configuration script which is responsible for loading the rest of the kerne = System Configuration script =
    23 KB (3,187 words) - 21:33, 1 May 2023
  • | Most PSP libraries before some PSP System Software version around 3.50 * In PS Vita System Software version 0.990, [[SceSqliteVsh]] and [[SceSqlite]] modules shared t
    13 KB (1,826 words) - 23:42, 31 March 2024
  • | 0x20000 || 0x20000 || ?System module? | 0xFFFFFFFFFFFFFFFF || 0x2800000000000001 || Dummy system process authid (pid: 0x10015)
    37 KB (4,005 words) - 15:48, 8 December 2023
  • When [[CMA]] is used to backup system, game, or savedata from the PS Vita to a PC or PS3, the following algorithm
    3 KB (510 words) - 08:13, 17 July 2023
  • ...t is used in many functions to check for features that are enabled for the system. The strategy in this buffer is to compute once for all the information tha | rowspan="2" | Skip System Update version check on CEX (but still there Manufacturing mode checks).
    33 KB (4,849 words) - 19:57, 30 March 2024
  • ...) and put into clone Memory Cards. However they can be blacklisted in next System Software update.
    4 KB (742 words) - 08:27, 15 August 2023
  • Embedded Memory with Playback and Recording (EMPR) is the name of a system that supports copyright protection, developed by Sony Corporation.
    5 KB (599 words) - 21:40, 1 May 2023
  • | 1 || 1 || System Software version info. || ?SceSblUpdateMgr when updating any component? | 2 || 1 || Processor version info. (Current System Software version, Syscon version, unknown processor, CP version) || ?SceSbl
    9 KB (1,287 words) - 21:59, 10 January 2024
  • ...y vulnerabilities, but it could create system instability. However, if the system has so many (let us assume more than 3000) syscalls loaded, it may be alrea This affects at least [[SceNetPs]] malloc and system malloc internal/external.
    23 KB (3,419 words) - 11:41, 8 February 2024
  • ...EX ones as it has an additional library: [[#ScePafAutoTestTty]]. Some TOOL system apps import this library and crash on CEX/DEX systems because of that missi //ScePafToplevel_907BA948, fills pafSystemParam with system-specific info to prepare for top level init
    15 KB (1,685 words) - 23:47, 28 March 2024
  • ...1, c0, #0 || SCTLR || [[SKBL]]/[[SceDriverTzs]]/[[NSKBL]]/[[SceSysmem]] || System Control Register ...-A9 MPCore Technical Reference Manual] which is specific to the multi-core system the Vita uses. The main information of use are descriptors for the private
    14 KB (1,837 words) - 07:18, 13 January 2024
  • Not implemented and returns 0. Maybe implemented in some internal System Software versions.
    7 KB (780 words) - 22:25, 16 July 2023
  • ...ach core). Threads are assigned to cores automatically and have a priority system.
    5 KB (845 words) - 21:40, 1 May 2023
  • SVC (Supervisor Call), more commonly called [[Syscalls]] (system calls), is what allows to interact with non-secure [[Kernel]] from usermode System calls are handled in "system" mode defined in ARMv7 (mode 0b11111).
    39 KB (5,033 words) - 19:23, 25 March 2024
  • Visible ID can be obtained less directly with usermode system privileg by calling [[SceVshBridge#vshSblAimgrGetVisibleId]].
    5 KB (679 words) - 13:14, 11 January 2024
  • '''For the equivalent of this module on System Software versions older than 1.800.071, see [[SceVeneziaWrapper]].'''
    12 KB (1,176 words) - 10:07, 25 August 2023
  • | Y || second_loader || Current System Software version. Comes from [[Ernie]] SNVS sector 1 first block ([[Ernie]] | 0x518 || 0x18000001 || 0x18000003 || Y || second_loader || Fallback current System Software version (3.60+?). Comes from SNVS sector 1 second block ([[Ernie]]
    15 KB (2,128 words) - 09:51, 18 March 2024
  • * It runs a System Software version estimated older than 0.940 and was manufactured before 201
    5 KB (770 words) - 02:43, 3 March 2023
  • ...present on System Software versions 0.990.000-1.692.000. Not present since System Software version 1.80. ...ased System Software version 3.74 to enforce the two-factor authentication system. This change also targets PS3 and PS4 and makes ReStore totally obsolete if
    27 KB (3,421 words) - 21:04, 21 January 2024
  • | field_60: system version (2)
    7 KB (1,020 words) - 23:43, 16 July 2023
  • ...[[SceShellSvc]] functions. This memory can be accesed from any part of the system and is managed by [[SceShell]]. For example, you can write to it in one app
    10 KB (1,131 words) - 21:31, 1 May 2023
  • | System || 0xFCF71F80 | Non-System || 0x361180
    35 KB (3,539 words) - 19:42, 25 March 2024
  • | SceLT5 - holds System Time in usec (part of [[Hardware Timers|SceLongRangeTimerReg]]) === System Software version 0.931.010 Secure DRAM ===
    31 KB (4,305 words) - 19:50, 22 February 2024
  • ! CP Version !! PUP System Software Version !! CP Platform !! cpupdate.bin SHA256
    8 KB (1,333 words) - 13:19, 7 January 2023
  • Check if the current process is system privileged.
    14 KB (1,454 words) - 20:50, 27 December 2023
  • will start at the next VBLANK. This enables the system to run at a fixed FPS as long as no will start at the next VBLANK. This enables the system to run at a fixed FPS as long as no
    42 KB (4,915 words) - 00:00, 29 March 2024
  • ...Tick). So if you have a valid PSM Publisher license, you can just set your system time back to when it was valid. ...wn PSM executable with the same key, and run it even on the newest PS Vita System Software. However as PSM Store server shut down, and PSM Activation service
    59 KB (8,666 words) - 18:39, 13 October 2023
  • If the current NetworkTick is less than 2015/01/01, the system will ignore the registry setting and update the NetworkTick from the intern
    13 KB (1,375 words) - 22:43, 7 October 2023
  • #define SCE_PROCESS_TYPE_GAME 0x01000000 // Value on old System Software version is 0x01010001 #define SCE_PROCESS_TYPE_MINI_APPLICATION 0x02000000 // Value on old System Software version is 0x02010001
    55 KB (6,358 words) - 05:12, 13 February 2024
  • | System GND.
    8 KB (1,507 words) - 22:14, 6 January 2019
  • | 1 || privilege || system || | 0 || spawn_by || system ||
    41 KB (4,460 words) - 18:17, 25 March 2024
  • == System allocator test ==
    37 KB (4,938 words) - 05:51, 2 September 2023
  • ...g power button), reading/writing to non-volatile storage (NVS) for storing system flags (mostly encrypted and signed). For example IDU flag is stored in NVS. ...nor TestKit. || ?secure_kernel? before system suspend, second_loader after system resume
    40 KB (5,023 words) - 22:21, 5 January 2024
  • Pervasive is a device that controls the clocks of most of the devices of the system. | ES2.0 (according to System Software version 0.920) || <code>0x0000002X</code>
    27 KB (3,223 words) - 00:05, 1 February 2024
  • Old name was "syslib", short name for "system library". ...ble || 0x936C8A78 || <code>SceUInt32</code> variable - Used since at least System Software version 2.10.
    38 KB (5,257 words) - 14:21, 25 December 2023
  • This function can only be called in System program. ...n in a System program (for example PSPemu sandbox escape) could change the System Software version in SceKernelModulemgr data segment. The impact depends on
    91 KB (11,099 words) - 06:25, 11 November 2023
  • The base seed is (DMAC5 RNG + HMAC-SHA1) * 2. System Time is also used for one of them. ...0A]]. That is because anyway this SM command is not implemented in release System Software.
    51 KB (5,969 words) - 08:22, 15 August 2023
  • The PlayStation Vita/TV's [[System Controller]] hosts a RPC server accessible from multiple interfaces, each o
    20 KB (3,211 words) - 12:22, 9 January 2024
  • ...EL_DEFAULT_PRIORITY ((SceInt32)0x10000100) /**< Default priority (whole system) */ * @brief System state
    209 KB (25,319 words) - 15:45, 1 April 2024
  • This library was moved from [[SceSblFwLoader#SceSblFwLoaderForDriver]] since System Software version 1.800.071.
    26 KB (2,666 words) - 23:28, 16 July 2023
  • Back in System Software version 1.70, <code>pModuleName</code> was copied from usermode to
    30 KB (3,098 words) - 00:36, 1 April 2024
  • | 8 || System Is not DevelopmentMode
    23 KB (3,263 words) - 04:47, 12 April 2024
  • ...an overview of the tasks performed by NSKBL. This description is based on System Software version 3.50 and later. Older versions may behave differently. See
    25 KB (3,006 words) - 17:42, 30 March 2024
  • * @brief Allocates the system call table.
    30 KB (3,151 words) - 05:56, 13 October 2023
  • ...t and even encrypt SELFs for ARM. It is only present in some old prototype System Software builds like 0.931.010. ...ita-system-software-3-50-adds-30-more-memory-for-game-use.1028194/ PS Vita System software 3.50 adds 30% more memory for game use].
    53 KB (7,975 words) - 21:55, 10 January 2024
  • | 0xFF0000 || 0x10000 || Invalidate fd on susppend/resume within process/system io_scheduler* unk_5C; // Host File System (host0:)
    71 KB (8,747 words) - 13:51, 13 November 2023
  • | 0xC8 || ur0:temp/sqlite || tdXXXXXXXXXXXX: || mounted by some system apps || /* System event ID */
    105 KB (12,624 words) - 05:03, 6 December 2023
  • ?Implemented in internal system software.? Not implemented in external system software. ...etting the GUID on an object that already has a uid assigned may cause the system to malfunction.
    348 KB (38,144 words) - 05:11, 14 March 2024
  • Dummy function in System Software version 3.60.
    54 KB (5,657 words) - 20:43, 2 April 2024
  • SceSyscon is a kernel module in charge of interacting with the System Controller by executing commands.
    110 KB (12,775 words) - 21:59, 4 April 2024