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  • | Most PSP libraries before some PSP System Software version around 3.50 * In PS Vita System Software version 0.990, [[SceSqliteVsh]] and [[SceSqlite]] modules shared t
    13 KB (1,826 words) - 23:42, 31 March 2024
  • | 0x20000 || 0x20000 || ?System module? | 0xFFFFFFFFFFFFFFFF || 0x2800000000000001 || Dummy system process authid (pid: 0x10015)
    37 KB (4,005 words) - 15:48, 8 December 2023
  • When [[CMA]] is used to backup system, game, or savedata from the PS Vita to a PC or PS3, the following algorithm
    3 KB (510 words) - 08:13, 17 July 2023
  • ...t is used in many functions to check for features that are enabled for the system. The strategy in this buffer is to compute once for all the information tha | rowspan="2" | Skip System Update version check on CEX (but still there Manufacturing mode checks).
    33 KB (4,849 words) - 19:57, 30 March 2024
  • ...) and put into clone Memory Cards. However they can be blacklisted in next System Software update.
    4 KB (742 words) - 08:27, 15 August 2023
  • Embedded Memory with Playback and Recording (EMPR) is the name of a system that supports copyright protection, developed by Sony Corporation.
    5 KB (599 words) - 21:40, 1 May 2023
  • | 1 || 1 || System Software version info. || ?SceSblUpdateMgr when updating any component? | 2 || 1 || Processor version info. (Current System Software version, Syscon version, unknown processor, CP version) || ?SceSbl
    9 KB (1,287 words) - 21:59, 10 January 2024
  • ...y vulnerabilities, but it could create system instability. However, if the system has so many (let us assume more than 3000) syscalls loaded, it may be alrea This affects at least [[SceNetPs]] malloc and system malloc internal/external.
    23 KB (3,419 words) - 11:41, 8 February 2024
  • ...EX ones as it has an additional library: [[#ScePafAutoTestTty]]. Some TOOL system apps import this library and crash on CEX/DEX systems because of that missi //ScePafToplevel_907BA948, fills pafSystemParam with system-specific info to prepare for top level init
    15 KB (1,685 words) - 23:47, 28 March 2024
  • ...1, c0, #0 || SCTLR || [[SKBL]]/[[SceDriverTzs]]/[[NSKBL]]/[[SceSysmem]] || System Control Register ...-A9 MPCore Technical Reference Manual] which is specific to the multi-core system the Vita uses. The main information of use are descriptors for the private
    14 KB (1,837 words) - 07:18, 13 January 2024
  • Not implemented and returns 0. Maybe implemented in some internal System Software versions.
    7 KB (780 words) - 22:25, 16 July 2023
  • ...ach core). Threads are assigned to cores automatically and have a priority system.
    5 KB (845 words) - 21:40, 1 May 2023
  • SVC (Supervisor Call), more commonly called [[Syscalls]] (system calls), is what allows to interact with non-secure [[Kernel]] from usermode System calls are handled in "system" mode defined in ARMv7 (mode 0b11111).
    39 KB (5,033 words) - 19:23, 25 March 2024
  • Visible ID can be obtained less directly with usermode system privileg by calling [[SceVshBridge#vshSblAimgrGetVisibleId]].
    5 KB (679 words) - 13:14, 11 January 2024
  • '''For the equivalent of this module on System Software versions older than 1.800.071, see [[SceVeneziaWrapper]].'''
    12 KB (1,176 words) - 10:07, 25 August 2023
  • | Y || second_loader || Current System Software version. Comes from [[Ernie]] SNVS sector 1 first block ([[Ernie]] | 0x518 || 0x18000001 || 0x18000003 || Y || second_loader || Fallback current System Software version (3.60+?). Comes from SNVS sector 1 second block ([[Ernie]]
    15 KB (2,128 words) - 09:51, 18 March 2024
  • * It runs a System Software version estimated older than 0.940 and was manufactured before 201
    5 KB (770 words) - 02:43, 3 March 2023
  • ...present on System Software versions 0.990.000-1.692.000. Not present since System Software version 1.80. ...ased System Software version 3.74 to enforce the two-factor authentication system. This change also targets PS3 and PS4 and makes ReStore totally obsolete if
    27 KB (3,421 words) - 21:04, 21 January 2024
  • | field_60: system version (2)
    7 KB (1,020 words) - 23:43, 16 July 2023
  • ...[[SceShellSvc]] functions. This memory can be accesed from any part of the system and is managed by [[SceShell]]. For example, you can write to it in one app
    10 KB (1,131 words) - 21:31, 1 May 2023

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